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Mini and Junior Division
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Intermediate Boys
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Boys Senior and Senior Plus
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Intermediate Girls
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Girls Senior and Senior Plus
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MINI and JUNIOR DIVISION
In this division we are introducing the children to basketball. Many of
the children have not experienced playing basketball in a group, and some have
not even played before. No score will be kept in this division. Our main
goal is for the children to learn some of the basic skills of basketball and
to have fun.
Some of the basketball skills we will be covering this season are;
dribbling, passing, shooting and proper defense. By the end of the
season each player should have a general understanding of the basic rules of
play. It is also our goal to prepare the players, specifically the third
graders for the Intermediate Division - where rules are more strictly
enforced. It is in the Intermediate Division they will have real Referee’s
and score will be kept.
Another important goal of this division, is to teach the players to
maintain both self and team control. Basketball is a physical game. However,
it shouldn’t cause injuries or altercations.
The Court:
The junior and mini division’s plays with
8-foot baskets, where available. After January 1, if both coaches concur some
or all of the game can be played full court. However, this is only advisable
if there are sufficient players to allow frequent substitution, as they will
tire more quickly. Whenever the number of players support it, two games will
be played simultaneously in each gym using the side baskets. Teams will
consist of 4 players per side (when warranted 3-on-3 can be used in the mini
Division) with substitutes rotated on a continual basis. When two games are
played simultaneously, each team will be split into two groups, one more
experienced and one less experienced
Parents:
Are not to give players instruction from the sidelines during the session.
This will only cause confusion with the coaches instructions.
Defense: Defense shall be man-to-man only.
Defensive players can begin to cover their assigned player after the offensive
player crosses half court. NO ZONES OR DOUBLE TEAMING IS PERMITTED.
Referees: Coaches or Assistant coaches will
act as referees when games are played. Coaches can stop play at any time for
instructions. Every attempt should be made to make the stoppages brief and to
maintain a continuous flow to the game.
Violations: (3 seconds, Out of Bounds, Double Dribble, Traveling): Team retains ball, briefly stop and advise
player of what they did wrong. Remember learning the basic rules is a goal of
this division. In mini-Division, additional leniency should be used to not
overburden players with rule details. Focus on the larger picture of the
game.
Traveling Violations:
For instructional purposes, Traveling with the ball occurs when:
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An offensive player brings his dribble to a
stop and takes more than the allotted two steps without shooting or passing.
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An offensive player in possession of the ball
takes more than one step in any direction while not keeping one foot stationary. The stationary foot (pivot foot) must not be moved at any time.
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When an offensive player carries the ball while
dribbling.
Fouls:
There will be no foul shooting
Intentional Fouls:
To ensure control is maintained and
injuries are avoided when a player intentionally fouls, they should be quietly
counseled. If a second occurrence occurs during a session, in addition to
counseling, the player should be sidelined for the remainder of the session to
reinforce the need for protecting other players.
Picks (Screens):
The concept of setting a pick
should be developed during the season as the skills increase. The goal is
that they understand once you set a pick you do not move to block the opposing
player (which in the upper divisions will be called as an offensive foul).
BLOOD RULE:
No bleeding Player may remain in the game. The
injured player’s parent or the player, when possible, should clean up blood.
Coaches shall provide the basic first aid kit (included with the coach's
equipment) to the parent or player.
Side Lines:
Coaches, Non-Active Players and Parents shall
not go onto the court during a game. Junior and mini division games which are
played using the side baskets call for strict enforcement of the following
rules: At no time should non-active players, siblings, parents or other
guests be playing basketball on the unused portion of the gym. This is a
distraction to the children playing, the coaches trying to coach, as well as
the fact that our insurance does not cover non-registered individuals.
Official Score:
This is an instructional division and no scores
will be kept. It is the responsibility of the coaches to explain and teach
the rules of basketball. Winning shall not be stressed or discussed.
Starting Time and End Times:
The first 30 minutes of each session should
be used for practice while the remaining 30-45 minutes should be used for game
play. All games must be completed within the allotted time. Ideally, the
goal is to keep the game to approximately one hour. In no case shall
the game run over the allotted gym time. The coaches have the
primary responsibility to make sure that gym times are not exceeded.
Player Time:
All Players shall play for at least 1/2 the game, or in the case where there are more than 10 players, as
equally as reasonably possible. As long as a team has more than five (5) Players, no Player may play more than a
total of 3/4 of the game. Perceived violations should be reported to the
respective Division Vice President.
Substitutions:
Substitutions can be made whenever a
coach deems it necessary. However, it is encouraged that the coaches
coordinate this, so that both teams do it at the same time, to allow line-ups
so players know who they are covering.
Shirts:
All players' shirts shall be tucked in at all
time
Jewelry:
No jewelry shall be worn during games ( e.g.,
watches, earrings, chains, bracelets, etc. )
Eye Protection:
Players who wear glasses must use a restraining
strap to ensure they do not fall and break.
Equipment:
Players may bring their own basketballs to use during appropriate times when
the team is practicing. During other times the parent should control the
ball. Water bottles may be brought by the players, however, they should be
the type that will control a spill.
Profane Language:
Use of profane language by Players, Coaches or
Parents shall result in the immediate ejection of that individual. Trash
talking and/or taunting will not be tolerated. All incidents shall be
reported to the Division Vice President.
Fighting:
Any Player, Coach or Parent instigating and/or
participating in a fight shall result in the immediate ejection of the
respective individual.
Ejection:
Any Player, Coach or Parent ejected from a game will not be allowed to
participate in future League activities until the specifics of the case are
brought before the Board of Directors for review.
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INTERMEDIATE BOYS
In this Division we are introducing the
children to the rules of basketball. For many of the children this will be
the first time they will experience these rules being enforced. Although we
are keeping score, the main purpose of this Division is for the children to
understand the rules, to have fun and to continue their development in the
skills of basketball.
Defense:
A “Man-to-Man” defense only, double-teaming
the ball is allowed. Either team can use a full court press, during the 4th
Quarter, and only if the point difference is less than 10 points. If the
point difference is 10 points or more, only the team which is losing can press
during the 4th quarter, until the point difference is less than ten, at which
time either team can press.
Referees: The main purpose of the Referee is to allow the
players to develop by maintaining a continuous flow while keeping control of
the game and only calling obvious rules violations. There will only be one
(1) Referee at each game and he will have a tough job. Coaches, Players and
Parents shall not question referee decisions. Refs are trying to do their
best to allow the Players to play and develop. Any questions concerning the
Refs shall be forwarded to the Division Vice President and then, if necessary,
to the League President for Board resolution.
3 Second Rule:
Obvious 3 second violations shall result in a
change of possession that will be up to the Referee's discretion. A 3 second
violation occurs when an offensive player remains in the foul area for 3 or
more continuous seconds. Time begins as the offense crosses the 1/2 court
line or when the player may be potentially involved in the play. Players are
allowed to enter and re-enter the lane area.
Traveling Violations:
All Traveling violations called by the Referee
shall result in a change of possession. Traveling with the ball occurs when:
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An offensive player brings his dribble to a
stop and takes more than the allotted two steps without shooting or passing.
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An offensive player in possession of the ball
takes more than one step in any direction while not keeping one foot
stationary. The stationary foot (pivot foot) must not be moved at any time.
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When an offensive player carries the ball while dribbling.
Fouls:
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Shooting Fouls: Two Shots, One Team Foul
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Intentional Fouls:
Two Shots + Possession ,One Team Foul
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Flagrant Fouls:
Two Shots + Possession + Ejection; One Team Foul
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Team Fouls: After 6 in any Half, one-and-one situation is invoked.
On 10th Team Foul in any Half, two shots.
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Personal Fouls: A Player fouls out on the 5th Personal Foul
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Technical Fouls:
A Coach or Player shall be ejected from the game after the 2nd Technical Foul.
Any Technical Fouls resulting from improper language or behavior will result in
immediate ejection from the game.
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Foul Shots:
Players may not enter the lane when a foul shot is taken until the ball hits
the rim.
BLOOD RULE:
No bleeding Player may remain in the game. The
injured player’s parent or the player, when possible, should clean up blood.
Coaches shall provide the basic first aid kit (included with the coach's
equipment) to the parent or player.
Side Lines:
Coaches, Non-Active Players and Parents shall
not go onto the court during a game.
Official Score:
The Home Team scorebook is the official book.
Coaches are encouraged to verify the score after each quarter with the
opposing coach. A parent from each team should be chosen as scorekeepers at
each game.
Jump Balls:  
A Jump Ball shall be used to begin each game.
The scorers shall note which team gains possession after the first jump. For
the remainder of the game alternate teams shall take possession in jump ball
situations (e.g., simultaneous possession of the ball, beginning of Quarter
2,3 and 4 ).
Starting Time and End Times: 
All games must start promptly at the scheduled
time so they may be completed within the allotted time. Ideally, the goal is
to keep the game to approximately one hour. In no case shall the
game run over the allotted gym time. If the allotted gym time has
expired, the referee will end the game and the team leading will be the
winner. The coaches have the primary responsibility to make sure that gym
times are not exceeded.
Playing Time:
Games will consist of four, ten (10) minute quarters running time.
The clock should only stop for time outs or any
foreseen long delays such as an injury. The clock should not stop for
foul shots. During the last two (2) minutes of the first half and the fourth
quarter, the clock will stop whenever the whistle sounds.
Quarter Breaks:
The 1st and 3rd quarter breaks shall be one minute. The person keeping time
should set their clock for the intermission period.
Half-time:
Half-time will consist of a brief intermission of two minutes. The person keeping time
should set their clock for the intermission period.
Overtime:
Overtime shall be played as follows:
Period 1 - Two (2) minutes using stop time.
Initial possession determined by Jump Ball.
Period 2 - Two (2) minutes using stop time. If there is no winner, the game is a tie.
Time-Outs:
Each Team will be permitted one time-out per half. Each time out shall be one minute. Coaches should call time outs.
Player Time:
All Players shall play for at least 1/2 the game, or in the case where there are more than 10 players, as
equally as reasonably possible. As long as a team has more than five (5) Players, no Player may play more than a
total of 3/4 of the game. Perceived violations should be reported to the
respective Division Vice President. After an investigation by the
Division Vice President, violations of this rule will result in forfeiture of
the game.
Substitutions:
Coaches can substitute for any player at any time. However, substituting for
players should not be an excuse for another time out. Players can enter a game
during time out, or stoppage of play. If a coach wants to substitute a player
during a stoppage, without being charged for a time out, the player should sit
by the timekeeper, who will notify the referee the next time the ball is out
of play. The clock should not stop for substitutions when a time out is not
taken. Coaches should review substitution patterns prior to the game to
eliminate playing time concerns during and after the game.
Shirts:
All players' shirts shall be tucked in at all times.
Jewelry:
No jewelry shall be worn during games ( e.g., watches, earrings, chains, bracelets, etc. )
Eye Protection:
Players who wear glasses must use a restraining
strap to ensure they do not fall and break.
Profane Language:
Use of profane language by Players, Coaches or
Parents shall result in the immediate ejection of that individual. Trash
talking and/or taunting will not be tolerated. All incidents shall be
reported to the Division Vice President.
Fighting:
Any Player, Coach or Parent instigating and/or
participating in a fight shall result in the immediate ejection of the
respective individual.
Ejection:
Any Player, Coach or Parent ejected from a game will not be allowed to
participate in future League activities until the specifics of the case are
brought before the Board of Directors for review.
Referee’s:
All judgment calls are final. No player,
coach, or parent should attempt to challenge a referee’s judgment call.
Coaches (only) may ask referees for clarification of rules.
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BOYS SENIOR and SENIOR +
The following rules, based on the Junior High
School rules and modified for our program, will be used for all play in the
Senior and Senior Plus division:
Defense (Senior Boys Division):
A Man to Man defense only, double teaming the ball is
allowed. Either team can use full court press. If the point difference is 10
points or more, only the team which is losing can press until the point
difference is less than 10, at which either team can press.
Defense (Senior Plus Division):
Any variety of defense (zone, man-to-man, zone
trap, etc. ) can be utilized. Either team can use a full court press at any
time during the game. However, if the point difference is 10 or more points at
any time, then only the team behind can use a full court press until the point
difference is less than 10.
Referees:
The main purpose of the Referee is to allow the
players to develop by maintaining a continuous flow, while keeping control of
the game, and only calling obvious rules violations. There will only be one
(1) Referee at each game and he will have a tough job. Coaches, Players and
Parents shall not question referee decisions. Refs are trying to do their
best to allow the Players to play and develop. Any questions concerning the
Ref's shall be forwarded to the Division Vice President and then, if
necessary, to the League President for Board resolution.
3 Second Rule:
Obvious 3 second violations shall result in a
change of possession that will be up to the Referee's discretion. A 3 second
violation occurs when an offensive player remains in the foul area for 3 or
more continuous seconds. Time begins as the offense crosses the 1/2 court
line or when the player may be potentially involved in the play. Players are
allowed to enter and re-enter the lane area.
Traveling Violations:
All Traveling violations called by the Referee
shall result in a change of possession. Traveling with the ball occurs when:
-
An offensive player brings his dribble to a
stop and takes more than the allotted two steps without shooting or passing.
-
An offensive player in possession of the ball
takes more than one step in any direction while not keeping one foot
stationary. The stationary foot (pivot foot) must not be moved at any time.
-
When an offensive player carries the ball while dribbling.
Fouls:
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Shooting Fouls: Two Shots, One Team Foul
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Intentional Fouls:
Two Shots + Possession ,One Team Foul
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Flagrant Fouls:
Two Shots + Possession + Ejection; One Team Foul
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Team Fouls: After 6 in any Half, one-and-one situation is invoked.
On 10th Team Foul in any Half, two shots.
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Personal Fouls: A Player fouls out on the 5th Personal Foul
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Technical Fouls:
A Coach or Player shall be ejected from the game after the 2nd Technical Foul.
Any Technical Fouls resulting from improper language or behavior will result in
immediate ejection from the game.
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Foul Shots:
Players may not enter the lane when a foul shot is taken until the ball hits
the rim.
BLOOD RULE:
No bleeding Player may remain in the game. The
injured player’s parent or the player, when possible should clean up blood.
Coaches shall provide the basic first aid kit (included with the coach's
equipment) to the parent or player.
Side Lines:
Coaches, Non-Active Players and Parents shall
not go onto the court during a game.
Official Score:
The Home Team scorebook is the official book.
Coaches are encouraged to verify the score after each quarter with the
opposing coach. A parent from each team should be chosen as scorekeepers at
each game.
Jump Balls:
A Jump Ball shall be used to begin each game.
The scorers shall note which team gains possession after the first jump. For
the remainder of the game alternate teams shall take possession in jump ball
situations (e.g., simultaneous possession of the ball, and beginning of
Quarter 2, 3 and 4 ).
Starting Time and End Times:
All games must start promptly at the scheduled
time so they may be completed within the allotted time. Ideally, the goal is
to keep the game to approximately one hour. In no case shall the
game run over the allotted gym time. If the allotted gym time has
expired, the referee will end the game and the team leading will be the
winner. The coaches have the primary responsibility to make sure that gym
times are not exceeded.
Playing Time:
Games will consist of four, ten (10) minute quarters running time.
The clock should only stop for time outs or any
foreseen long delays such as an injury. The clock should not stop for
foul shots. During the last two (2) minutes of the first half and the fourth
quarter, the clock will stop whenever the whistle sounds.
Quarter Breaks:
The 1st and 3rd quarter breaks shall be one minute. The person keeping time
should set their clock for the intermission period.
Half-time:
Half-time
will consist of a brief intermission of two minutes. The person keeping time
should set their clock for the intermission period.
Overtime:
Overtime shall be played as follows:
Period 1 - Two (2) minutes using stop time.
Initial possession determined by Jump Ball.
Period 2 - Two (2) minutes using stop time. If there is no winner, the game is a tie.
Time-Outs:
Each Team will be permitted two time-outs per
half. One time-out shall be one minute and one time-out shall be for 20
seconds. Time-outs do not carry over from the first half to the second
half. Coaches should call time outs.
Player Time:
All Players shall play for at
least 1/2 the game, or in the case where there are more than 10 players, as
equally as reasonably possible.
Perceived violations should be reported to the respective Division Vice
President. After an investigation by the Division Vice President,
violations of this rule will result in the forfeiture of the game.
Substitutions
:
Coaches can substitute for any player at any time. However, substituting for
players should not be an excuse for another time out. Players can enter a game
during time out, or stoppage of play. If a coach wants to substitute a player
during a stoppage, without being charged for a time out, the player should sit
by the time keeper, who will notify the referee the next time the ball is out
of play. The clock should not stop for substitutions when a time out is not
taken. Coaches should review substituting patterns prior to the game to
eliminate playing time concerns during and after the game.
Shirts:
All players' shirts shall be tucked in at all
times.
Jewelry:
No jewelry shall be worn during games ( e.g.,
watches, earrings, chains, bracelets, etc. )
Eye Protection:
Players who wear glasses must use a restraining
strap to ensure they do not fall and break.
Profane Language:
Use of profane language by Players, Coaches or
Parents shall result in the immediate ejection of that individual.
Trash-talking and/or taunting will not be tolerated. All incidents shall be
reported to the Division Vice President.
Fighting:
Any Player, Coach or Parent instigating and/or
participating in a fight shall result in the immediate ejection of the
respective Player or Coach.
Ejection:
.
Any Player, Coach or Parent ejected from a game will not be allowed to
participate in future League activities until the specifics of the case are
brought before the Board of Directors for review.
Referees
:
All judgment calls are final. No player, coach, or parent should attempt to
challenge a referee’s judgment call. Coaches (only) may ask referees for
clarification of rules.
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GIRLS INTERMEDIATE DIVISION
General Rules
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All players must play an equal amount of time.
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All players must play an equal amount of time.
Point emphasized!
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Only children registered in the program are allowed to participate in
basketball activities.
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Players, parents and other guests must remain in the gym at all times.
All other areas are OFF LIMITS !! Parents bringing sibling children must
keep positive control over them and keep them off the court at all times.
Proper supervision must be used when children leave the gym to use the
restrooms.
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Winning shall not be emphasized and there will be no standings kept.
ALL players must shake hands at the conclusion of EVERY game.
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Normal Girls Junior High Rules apply except as modified below in the RULES OF PLAY
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Please be reminded of normal school rules,
NO FOOD IN GYMS, NO SMOKING
ON SCHOOL GROUNDS (N.Y.S. LAW), PARK IN MARKED SPOTS ONLY!!
RULES OF PLAY
Coaches and referees are
strongly encouraged to briefly review the rules prior to the start of play.
Pressing:
No pressing in the backcourt. Teams must advance the ball over the half-court
line in 10 seconds. Team on defense must fall back to behind the
top-of-the-key until the ball is advanced over the half-court line.Fouls:
Foul shots will be taken on all shooting fouls from 12 feet away (normal line is
15 feet). The are no Team Fouls, therefore no bonus situation. A player must
be removed for the remainder of the game on the 6TH foul.
Violations
:
Violations, with some allowance for the players age and ability, should be
called. It is important to have the referee explain the violation so as to
create a positive learning experience for the player. For violations, no
change of possession will occur (Games before Jan 1st
2004 only) otherwise normal rules).
The violating team will take the ball out. In the second half the normal change
of possession rules shall occur for all violations.
Defense:
A “Man-to-Man” defense only, no double-teaming ever!!
Referee:
Referee should be a high school basketball player, knowledgeable adult, coach,
or certified official as deemed fit by the hosting parish. IJ uses
certified officials
Game Time:
A 10-minute running time format is used.
In running
time, the clock only stops for time-outs or extended delays as determined by the
referee (such as for an injury). The clock does not stop for foul
shots. The last 2 minutes of the 4TH quarter will be stop time.
Time-Outs:
Each team may call one-45 second time out per half. An official time-out shall
be called by the timekeeper as close to the mid-point of each period as
practical. This should occur during a dead ball situation or when the offense
team in their backcourt. During the official time-out, teams must substitute
and any player not in the game must come in to play (unless the team has more
than 10 players in which case the coach should establish a rotation which
ensures equal play).
Blood Rule:
No bleeding player may remain in the game. An injured player’s parent should
clean up blood when possible, using appropriate precautions. Blood on a
uniform must be cleaned off to the satisfaction of the referee or the uniform
changed prior to the player returning to the game.
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GIRLS SENIOR AND SENIOR Plus
General Rules
-
All players must play an equal amount of time.
-
All players must play an equal amount of time.
Point emphasized!
-
Only children registered in the program are allowed to participate in
basketball activities.
-
Players, parents and other guests must remain in the gym at all times.
All other areas are OFF LIMITS !! Parents bringing sibling children must
keep positive control over them and keep them off the court at all times.
Proper supervision must be used when children leave the gym to use the
restrooms.
-
Winning shall not be emphasized and there will be no standings kept.
ALL players must shake hands at the conclusion of EVERY game.
-
Normal Girls Junior High Rules apply except as modified below in the RULES OF PLAY
-
Please be reminded of normal school rules,
NO FOOD IN GYMS, NO SMOKING
ON SCHOOL GROUNDS (N.Y.S. LAW), PARK IN MARKED SPOTS ONLY!!
RULES OF PLAY
Coaches and referees are
strongly encouraged to briefly review the rules prior to the start of play.
Pressing:
No pressing in the
backcourt except for the last quarter. Teams must advance the ball over the
half-court line in 10 seconds. The team on defense must fall back to behind the
half-court line. When pressing, if the winning team has a 10 point or
greater lead, they must stop pressing until the lead falls below 10 points..
Fouls:
Normal rules. Five fouls you are out. Team fouls shall be tracked and a bonus
one-and-one occurs on the 7TH foul and two shot bonus occur on the 10TH
team foul. (A technical foul is a personal foul and a team foul).
Defense:
A “Man-to-Man”
defense only, double-teaming the ball is allowed.
Referee:
Referee should be a certified official.
3 Point Shot:
Where
clearly marked, a 3-point shot will be allowed. (Senior Plus Only)
Game Time:
The hosting
parish may use any format their allotted time will accommodate. The visiting
coach and the official must be apprised of the format to be used during pre-game
discussions. Infant Jesus will use a 10-minute running time format. The
clocks only stop for time-outs and for injuries or other extended delays. The
clock does not stop for foul shots. The last 2 minutes of the 2ND
and 4TH quarter will be stop time.
Time-Outs:
Each team may call two 45-second time outs per half.
Blood Rule:
No bleeding player may remain in the game. An injured player’s parent should
clean up blood when possible, using appropriate precautions. Blood on a uniform
must be cleaned off to the satisfaction of the referee or the uniform changed
prior to the player returning to the game.
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